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10:00am - 6:00pm Augmented Reality – Principles and Practice Workshop
Wednesday May 31 - AR Class - Room J

Description

This tutorial will provide a detailed introduction to Augmented Reality (AR). AR is a key user-interface technology for personalized, situated information delivery, navigation, on-demand instruction and games. The widespread availability and rapid evolution of smartphones and new devices such as Hololens enables software-only solutions for AR, where it was previously necessary to assemble custom hardware solutions. However, ergonomic and technical limitations of existing devices make this a challenging endeavor. In particular, it is necessary to design novel efficient real-time computer vision and computer graphics algorithms, and create new lightweight forms of interaction with the environment through small form-factor devices. This tutorial will present selected technical achievements in this field and highlight some examples of successful application prototypes.

The slide material is available at
http://augmentedrealitybook.org

Speakers

Tobias Hollerer
Assistant Professor
UCSB
Mark Billinghurst
Professor
University of South Australia
Dieter Schmalstieg
Professor
Graz University of Technology
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