For the latest AWE event visit AWE Website
  • No notifications yet.
  • Edit Profile
  • Settings
  • Invite Friends
  • See Tutorial
  • Sign Out
logo image
  • logo image
  • Home
  • Agenda
  • Sponsors & Exhibitors
  • Speakers
  • Expo Floor Plan
  • 2017 Auggie Awards
  • Blog
  • AWE in the News
  • AWE Playground - AWE USA 2017
  • AWE USA 2016
  • About AWE
  • Contact Us
  • Past Auggie Winners
  • More
    • Blog
    • AWE in the News
    • AWE Playground - AWE USA 2017
    • AWE USA 2016
    • About AWE
    • Contact Us
    • Past Auggie Winners
    • No notifications yet.
    • Edit Profile
    • Settings
    • Invite Friends
    • See Tutorial
    • Sign Out
Registered User? Login
Forgot Password?
Sign Up
loader image
New User? Sign Up
Forgot Password?
Login
loader image
BACK
Joel Pennington
Principal Designer, Augmented and Virtual Reality Strategy, Autodesk
Autodesk
Bio
Joel Pennington works on augmented and virtual reality strategy and development at Autodesk. Joel was hired in 2010 to head design for MotionBuilder in Singapore, leading a multi-year collaboration with James Cameron's company, Lightstorm, to rebuild Autodesk software for the Avatar sequels. Prior to joining to Autodesk, Joel spent 10 years working on virtual production features for Disney and AAA game titles for Electronic Arts. He held management, art, and technical positions throughout. Joel graduated from the Vancouver Film School in 2001. His short film, "A Cheese Without Cause," won several awards and was shown at film festivals throughout North America.
Twitter
Powered byBizzabo
Powered byBizzabo